Vienna GameC25
Pierce Gambit, Rushmere Attack
1. e4 e5 2. Nc3 Nc6 3. f4 exf4 4. Nf3 g5 5. d4 g4 6. Bc4 gxf3 7. O-O d5 8. exd5 Bg4 9. dxc6
Open on the interactive boardEvery move explained, never a dead end.
Both sides plans
White's plan
Occupy the center, develop quickly, castle, then pick a wing.
Black's plan
Contest the center before White occupies all of it.
The line, move by move
- 1. e4e4 occupies the center.
- ... e5e5 occupies the center.
- 2. Nc3Nc3 develops the knight and controls e4 and d5.
- ... Nc6Nc6 develops the knight and controls d4 and e5.
- 3. f4f4 strikes at the center.
- ... exf4exf4 captures a pawn, gains space.
- 4. Nf3Nf3 develops the knight and controls d4 and e5.
- ... g5g5 repositions the pawn.
- 5. d4d4 occupies the center.
- ... g4g4 attacks the knight, gains space.
- 6. Bc4Bc4 develops the bishop and controls d5.
- ... gxf3gxf3 captures the knight, gains space.
- 7. O-OO-O castles short, tucking the king away and connecting the rooks.
- ... d5d5 attacks the bishop, strikes at the center.
- 8. exd5exd5 captures a pawn, attacks the knight, occupies the center.
- ... Bg4Bg4 develops the bishop.
- 9. dxc6dxc6 captures the knight, gains space.