Vienna GameC25

Hamppe-Muzio Gambit

1. e4 e5 2. Nc3 Nc6 3. f4 exf4 4. Nf3 g5 5. Bc4 g4 6. O-O

Open on the interactive board

Every move explained, never a dead end.

Both sides plans

White's plan

Occupy the center, develop quickly, castle, then pick a wing.

Black's plan

Contest the center before White occupies all of it.

The line, move by move

  1. 1. e4e4 occupies the center.
  2. ... e5e5 occupies the center.
  3. 2. Nc3Nc3 develops the knight and controls e4 and d5.
  4. ... Nc6Nc6 develops the knight and controls d4 and e5.
  5. 3. f4f4 strikes at the center.
  6. ... exf4exf4 captures a pawn, gains space.
  7. 4. Nf3Nf3 develops the knight and controls d4 and e5.
  8. ... g5g5 repositions the pawn.
  9. 5. Bc4Bc4 develops the bishop and controls d5.
  10. ... g4g4 attacks the knight, gains space.
  11. 6. O-OO-O castles short, tucking the king away and connecting the rooks.
Open on the interactive board

Other major variations

Hamppe-Muzio Gambit (C25) · Vienna Game · OpeningMate