Scotch GameC45
Scotch Game
1. e4 e5 2. Nf3 Nc6 3. d4 exd4 4. Nxd4
Open on the interactive boardEvery move explained, never a dead end.
Both sides plans
White's plan
The knight on d4 is strong but becomes the target of every black piece. Meet the pressure with useful development: Nc3, Be3 or Nxc6 depending on Black's setup. Once the center is stable, castle and use the open d-file. Do not attack f7 with only one or two pieces.
Black's plan
Black's position revolves around the d4-knight and e4-pawn. ...Bc5 adds pressure on d4, ...Nf6 attacks e4 and ...Qf6 can hit both d4 and f2. If White consolidates, exchange some pieces and free the c8-bishop with ...d5 or ...d6.
The line, move by move
- 1. e4e4 occupies the center.
- ... e5e5 occupies the center.
- 2. Nf3Nf3 develops the knight and controls d4 and e5.
- ... Nc6Nc6 develops the knight and controls d4 and e5.
- 3. d4d4 strikes at the center.
- ... exd4exd4 captures a pawn, occupies the center.
- 4. Nxd4Nxd4 captures a pawn.