King's GambitC38

Traditional Variation

1. e4 e5 2. f4 exf4 3. Nf3 g5 4. Bc4 Bg7

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Every move explained, never a dead end.

Both sides plans

White's plan

Occupy the center, develop quickly, castle, then pick a wing.

Black's plan

Contest the center before White occupies all of it.

The line, move by move

  1. 1. e4e4 occupies the center.
  2. ... e5e5 occupies the center.
  3. 2. f4f4 strikes at the center.
  4. ... exf4exf4 captures a pawn, gains space.
  5. 3. Nf3Nf3 develops the knight and controls d4 and e5.
  6. ... g5g5 repositions the pawn.
  7. 4. Bc4Bc4 develops the bishop and controls d5.
  8. ... Bg7Bg7 develops the bishop and controls d4 and e5.
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Other major variations

Traditional Variation (C38) · King's Gambit · OpeningMate