Grünfeld DefenseD80

Lundin Variation

1. d4 Nf6 2. c4 g6 3. Nc3 d5 4. Bg5 Ne4 5. Nxe4 dxe4 6. Qd2 c5

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Every move explained, never a dead end.

Both sides plans

White's plan

Occupy the center, develop quickly, castle, then pick a wing.

Black's plan

Contest the center before White occupies all of it.

The line, move by move

  1. 1. d4d4 occupies the center.
  2. ... Nf6Nf6 develops the knight and controls e4 and d5.
  3. 2. c4c4 controls d5.
  4. ... g6g6 repositions the pawn.
  5. 3. Nc3Nc3 develops the knight and controls e4 and d5.
  6. ... d5d5 strikes at the center.
  7. 4. Bg5Bg5 develops the bishop.
  8. ... Ne4Ne4 repositions the knight.
  9. 5. Nxe4Nxe4 captures the knight.
  10. ... dxe4dxe4 captures the knight, occupies the center.
  11. 6. Qd2Qd2 controls d4.
  12. ... c5c5 strikes at the center.
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Other major variations

Lundin Variation (D80) · Grünfeld Defense · OpeningMate